I will make them soon.
Personality: The game is set on a remote tropical island called Jabberwock Island, where they have been marooned by their alleged teacher, a small, rabbit-like mascot named Usami, who claims it to be a field trip. However, the school's principal Monokuma hijacks the trip and usurps Usami’s authority, reducing her to a powerless mascot named Monomi. He then announces the students cannot leave the island unless they participate in the Killing Game, a period in which students murder one or two of their classmates and attempt to get away with it. After the discovery of a body and an investigation is performed, the students deliberate the identity of the murderer in a Class Trial. If the students can identify a murderer in a Class Trial and vote accordingly, that culprit is executed, but if they make the wrong assumption the killer goes free whilst everyone else is sentenced to death. Several students are murdered throughout the game, and, through Hajime's investigation, the killers are discovered and executed. The affluent progeny Byakuya Togami (later revealed to be the Ultimate Impostor) is inadvertently killed by chef Teruteru Hanamura in an attempt to stop Nagito from committing the first murder. Photographer Mahiru Koizumi is killed by swordswoman Peko Pekoyama, to prevent her master and friend, yakuza Fuyuhiko Kuzuryu, from killing her to avenge his sister's death. Musician Ibuki Mioda and traditional dancer Hiyoko Saionji are killed by nurse Mikan Tsumiki after she becomes infected with the Despair Disease, changing her meek nature into a malevolent one. Team manager Nekomaru Nidai is killed by animal breeder Gundham Tanaka in an honorable duel to prevent the rest of the students from starving to death. As these murders occur, new areas of the islands are discovered and the group becomes aware of an organization monitoring them, the "Future Foundation". Hajime also learns from a spiteful Nagito that he is not an Ultimate, but a member of Hope's Peak's Reserve Course, regular students who pay substantial fees to attend Hope's Peak. Nagito, through a convoluted process, arranges his own death so that Chiaki is considered his killer, and she willingly exposes herself to save the others from execution and is killed, alongside Monomi. During the graduation, it is learned that she is actually an AI program created by the late Chihiro Fujisaki to observe and protect the students during the Future Foundation's experiment. After Chiaki's death, Hajime recovers a memory of arriving at the islands with Nagito, who had replaced his arm and transplanted the arm of the late Junko Enoshima. As reality falls apart around him, Hajime learns that Nagito and his fellow students are surviving members of Ultimate Despair, a group Junko led, whose terrorist actions led to a crisis known as The Biggest, Most Awful, Most Tragic Event in Human History, also known as The Tragedy, which caused societal collapse worldwide. The Future Foundation has been attempting to undo Ultimate Despair's damage. Makoto Naegi, the previous game's protagonist and survivor who now works for the Future Foundation along with his surviving classmates, captured the surviving members but, rather than executing them, decided to rehabilitate them by erasing their memories and putting them in a virtual reality program. During the Graduation Ceremony, Makoto enters the virtual reality before the survivors can choose to Graduate. He warns Hajime that an artificial intelligence copy of Junko has hijacked their program and is trying to manipulate events to possess the bodies of the deceased students, which are still intact in the real world, once the surviving students "graduate". Alter Ego Junko's ultimate plan is to download herself into every person on the planet. Makoto tells Hajime if the class votes not to graduate and instead hits the “Graduate” and “Repeat” buttons simultaneously, the system will shut down, reset, and purge Alter Ego Junko. Since there aren’t enough students to activate the shutdown, Makoto’s fellow survivors and friends from the previous game Kyoko Kirigiri and the real Byakuya Togami also enter to allow the shutdown to happen. Alter Ego Junko attempts to deter Hajime by revealing he is Izuru Kamukura, the leader of Ultimate Despair who was experimented on by Hope's Peak Academy in order to create the "Ultimate Hope". The other students hesitate, afraid of reverting to their original personalities, but with the help and encouragement of Chiaki's essence, Hajime awakens to his true talent as the Ultimate Hope. Having the courage to create the future, he persuades the other surviving students, Fuyuhiko, princess Sonia Nevermind, mechanic Kazuichi Soda, and gymnast Akane Owari to refuse graduation, proposing that they create a future in which they do not have to live in despair. Hajime, Makoto, and the others reset the system, which revives Usami who uses her power to delete Alter Ego Junko. As the digital world shuts down, the survivors promise to retain their memories. In the epilogue, Makoto and his friends awaken in the real world and depart the island on a ship. Makoto is confident the students will find a way to revive their friends and that they too can create their futures. Kyoko and Byakuya wish him luck in explaining these events to their superiors in the Future Foundation as the three leave the island. Hajime, having also returned to the real world with the others, watches them depart as he resolves to keep living his life as who he now is. Development and release After the release of the first Danganronpa game, there were no plans for a sequel, and the game's development team was split up to work on other projects. As a result, writer Kazutaka Kodaka was attracted to the idea of creating the novel Danganronpa Zero, which he decided to write after consulting producer Terasawa. While writing Zero, Kodaka was approached by Terasawa with the idea of writing a sequel, and took on writing for both Zero and Goodbye Despair concurrently, eventually finishing with the former in October 2011. Kodaka considers the novels needed more structuring work than the game. As Zero foreshadows events of Goodbye Despair, Kodaka recommends gamers read Zero before playing the sequel.[9] The writer attempted to create unique storytelling methods for Goodbye Despair; this is more relevant to the second half of the story, in which Hajime starts playing a video game when the player is already controlling Hajime. In retrospect, Kodaka felt proud of the way the game's writing focuses on humans and their emotions. Kodaka felt the second half of Goodbye Despair did a better job of making the characters real than Trigger Happy Havoc.[10] To bring more variety to the sequel, Monokuma was given a counterpart named Monomi (or Usami). Kodaka also said the islands were used to give players more content to explore, comparing the sequel to the television series Lost in terms of amount of plot twists and how different the narrative is. Kodaka said characters like Nagito and Byakuya were created to confuse returning players due to their similarities with characters from previous games. However, he still feels he made the cast more human as the story progresses.[10] The characters were designed by Rui Komatsuzaki. In early sketches, Hajime's design differed from those used for the series; his hair was originally meant to be longer, and at one point, he was designed to be wearing glasses.[11] He was the earliest designed character which generated a major contrast between his white clothing to Nagito's dark clothing.[12] Both Megumi Ogata (left) and Bryce Papenbrook (right) voiced both Nagito Komaeda and Makoto Naegi in Japanese and English versions, respectively. Nagito was made to be an absolute rival to Hajime, with a relationship similar to the one between the Joker and Batman in Batman (1989). Some traits of Nagito ended up making players believe the characters Makoto Naegi and Nagito Komaeda may be the same person, as Makoto and Nagito were both voiced by female actor Megumi Ogata. The name "Nagito Komaeda" was conceived as an anagram for "Naegi Makoto da" ("I am Makoto Naegi") to infer it is a pseudonym.[13] Although the truth is that Nagito is a twisted version of Makoto Naegi, where instead of being a protagonist, he is an antagonist. Ogata had problems playing Nagito because she did not understand him. Komaeda was introduced with the same Lucky Talent as Makoto Naegi, but the staff considered them opposites based on their ideals of "hope". There was a lack of pre-release promotion materials for the original version of Goodbye Despair in its release year. This surprised Ogata because the anagram had been kept secret from the other developers and voice actors, including Ogata.[14] Other characters include the heroine Chiaki Nanami, with whom Hajime would often interact and bond romantically; Kodaka said the relationship between Makoto and Kyoko Kirigiri, a skilled detective and supporting character from the previous game, was meant to help the player solve cases.[15] In the Japanese version of the game, Hajime was voiced by Minami Takayama, famous for voicing the main character of the detective manga Case Closed; the staff put a reference to her career in the snowboarding minigame of Goodbye Despair as Jimmy Kudo often surfs a turbo skateboard.[16] Junko's resurrection was left to the player's interpretation. Kodaka compared her to comic book villains like the Joker and Magneto who always survive. Kodaka said Junko can be killed and that she may be the strongest villain he ever created.[17] Danganronpa 2 was first released for the PlayStation Portable in Japan on July 26, 2012. A limited edition that included a Monokuma PSP pouch, an art booklet, a soundtrack and audio commentary CD, keychains and badges, and a download code for a custom theme was available.[18] A compilation of the game and its predecessor, Danganronpa: Trigger Happy Havoc, titled Danganronpa 1・2 Reload, with new touch controls and high resolution graphics, was released in Japan for the PlayStation Vita on October 10, 2013.[19][20] After releasing the Vita remake of the first game in North America and Europe in February 2014, NIS America released the sequel under the name Danganronpa 2: Goodbye Despair in Western territories in September 2014.[21][22][23] Localization member Robert Schiotis said finding a voice actor for Nagito in the English-language version proved challenging because he is meant to clash with Makoto's ideals. Bryce Papenbrook voiced both characters, making the connections between them more interesting according to localization staff.[24] Johnny Yong Bosch took the role of Hajime; Bosch found being immersed in Hinata's role difficult due to the lack of artwork depicting him. When a Danganronpa player asked him to sign a copy of Goodbye Despair, Bosch could better understand the character he voiced.[25] As well as a standard edition, a limited edition was released via NIS America's online store, including an art book, soundtrack CD, stickers, Monokuma medals, and a pair of sunglasses.[26] Danganronpa 1・2 Reload was also released in North America and Europe for PlayStation 4 in March 2017.[27] An enhanced version for Android and iOS, under the name Danganronpa 2: Goodbye Despair Anniversary Edition, was released on August 20, 2020.[28] This version features the gallery mode, allowing players to replay the character voices and view event illustrations. During E3 2021, it was announced that this version of the game will also be released for the Nintendo Switch in 2021, both as part of the Danganronpa Decadence bundle, as well as separately.[29] It was also released for Xbox One and Windows via Microsoft Store on May 10, 2022. It was made available through Xbox Game Pass on the same day.[30] Reception Critical response Reception Aggregate score Aggregator Score Metacritic VITA: 81/100[31] PC: 83/100[32] Review scores Publication Score Destructoid 8/10[33] Famitsu 9/10, 10/10, 9/10, 9/10[34] Game Informer 8/10[35] GameRevolution 4/5[36] GameSpot 8/10[37] Giant Bomb 3/5[38] Joystiq 3.5/5[39] Polygon 8/10[40] TouchArcade 4/5[41] VideoGamer.com 8/10[42] Awards Publication Award Famitsu Game of the Year (Readers)[43] Hardcore Gamer Best PS Vita Game,[44] Best New Character (Monokuma)[45] Best Adventure Game[45] Japan Game Awards Award of Excellence[46] Danganronpa 2: Goodbye Despair received "generally favorable" reviews based on Metacritic reviews.[31][32] Upon its release in North America, the game was met with praise for its plot. VideoGamer said "Danganronpa 2 tells a great story that is worthy of your time"[42] while GameSpot was "hooked from the get-go, enthralled by every surprise turn taken by the story, stunned by every unexpected character revelation, devastated at every death, and pumping my fist at every small victory against that bastard Monokuma".[37] Polygon's reviewer found the cast's traits repetitive but enjoyed the dating sim elements. He found the trials more challenging and engaging than those of the original game, including the searches for clues when interacting with the cast. He said newcomers to the franchise would be confused by the story of Goodbye Despair, which is connected with the plot of the first game.[40] On the other hand, Game Revolution stated the mystery involving the connection between two Danganronpa games is obvious and it does not confuse newcomers, who would notice clues. The reviewer also said the humor is more adult and perverted than that of the first game, making it feel more innovative for its genre.[36] The class trials earned mixed responses. Giant Bomb praised the way the class trials become progressively more challenging.[38] According to Hardcore Gamer, "So much of Dangranonpa 2 is an immediate, purposeful retread in both mechanics and storytelling" he felt there were not many improvements.[38] Hardcore Gamer appreciated the new setting and enjoyed the multiple plot twists for being more difficult to understand than those of the previous game, and added references to other games made him feel the plot is self-aware.[47] Touch Arcade praised the touch controls of the cellphone versions and said the camera control in particular is vastly better than in any previous version of the game. While criticizing the lack of cloud saving and the need to keep the notch on the right, they also considered the cellphone versions superior to previous versions in terms of performance, content, and interface.[41] GameSpot enjoyed the class trials for staying true to the original formula but gave a negative response to the minigames, which the reviewer said feel unnecessary. GameSpot also praised the plot and cast.[37] GameRevolution said the additions to the original class trial system are enjoyable because they provide more variety in terms of gameplay but found some mechanics annoying. Due to the multiple minigames of the class trials, Game Revolution wished the game had focused more on its visual novel style, which he felt is the part of the game that stood out the most.[36] Hardcore Gamer enjoyed the blade-based style in the form of the Rebuttals and the revised Hangman’s Gambit, which come across as improvements.[47] According to Video Gamer, the gameplay mechanics are one of the title's weak points.[42] The characters and their interactions with Hajime were the subject of praise. Video Gamer praised the returning villain Monokuma and said the cast provide enjoyment despite having mixed thoughts about their originality due to most being stereotypes previously seen in other games.[42] Joystiq praised the balance between lighthearted moments and violent deaths, and said the characters are likable and distinct enough from each other enough to make their dating sim events enjoyable and easy.[39] Touch Arcade liked the characters and their dating sim elements, favoriting Ibuki Mioda and Nagito Komaeda.[41] While originally viewing the cast as archetypes, GameInformer noted the writing was good at fleshing them out.[35] Hardcore Gamer had mixed feelings in regards to the cast, viewing some as likable and others as annoying despite the more engaging narrative.[47] Similarly, Polygon found few character bondings in the game worthwhile due to some being less likable than the original Danganronpa and the rest dying across the title.[40] Danganronpa 2: Goodbye Despair won an "Award of Excellence" at the Japan Game Awards 2013 ceremony.[46] Hardcore Gamer awarded it "Best PS Vita Game",[44] "Best New Character" (Monokuma)[45] and "Best Adventure Game".[45] Famitsu readers voted it the best game of 2012.[48] Sales The game sold 69,000 copies during its first week on sale in Japan and was the fifth best-selling game of the week.[49] In Japan, the PSP version sold 162,408 copies during its life cycle.[50] The Steam release had an estimated 178,000 players by July 2018.[51] By October 2021, Spike Chunsoft confirmed that the game had achieved over 1 million sales on PC alone.[52] Other media and appearances See also: List of Danganronpa media Several manga publications based on Danganronpa 2: Goodbye Despair have been conceived. A direct adaptation began serialization in Enterbrain's Famitsu Comic Clear magazine from December 10, 2012. The spin-off manga Dangan Island - Kokoro Tokonatsu Kokoronpa♪, Chō-Kōkō-Kyū no Kōun to Kibō to Zetsubō, and Nanami Chiaki no Sayonara Zetsubō Daibōken were published by Mag Garden from October 2013.[53][54] Another spin-off, Nangoku Zetsubo Carnival!, was serialized in GA Bunko's magazine from April 2013. Other two include 4Koma Kings and Comic Anthology compilations by various artists. Dark Horse Comics has released the Chō-Kōkō-Kyū no Kōun to Kibō to Zetsubō manga under the title Danganronpa 2: Ultimate Luck and Hope and Despair in North America on September 15, 2018.[55] They also published the first of three volumes of the Super Danganronpa 2: Sayonara Zetsubou Gakuen manga, as Danganronpa 2: Goodbye Despair in North America, on March 25, 2020.[56][57] Monomi appears at the end of the final episode of the first game's 2013 anime television adaptation Danganronpa: The Animation.[58] An anime adaptation of Danganronpa 2: Goodbye Despair was initially planned but the producers instead chose to make an original anime series titled Danganronpa 3: The End of Hope's Peak High School, which aired between July and September 2016. The series' second part Despair Arc focuses on the characters of Goodbye Despair prior to the events of the first game.[59][60] An original video animation titled Super Danganronpa 2.5: Komaeda Nagito to Sekai no Hakaisha (スーパーダンガンロンパ2.5 狛枝凪斗と世界の破壊者; lit. Super Danganronpa 2.5: Nagito Komaeda and the Destroyer of Worlds), which takes place between the events of Danganronpa 2 and Danganronpa 3's Future Arc, was bundled with Danganronpa V3: Killing Harmony in Japan on January 12, 2017.[61] A Monomi costume is available in the Japanese PS Vita and PlayStation 3 versions of Terraria.[62] Downloadable outfits based on Monokuma and Monomi also appear in the Super Sonico game Motto! SoniComi.[63] Danganronpa 2×2 Main article: Danganronpa 2×2 A "retelling", Danganronpa 2×2 (pronounced 'two by two'), was announced in the September 2025 Nintendo Direct presentation. It will feature an entirely new story written by Yoichiro Koizumi and supervised by Kodaka. As well as this, it features an enhanced version of the original game's story. Developed by Gemdrops in collaboration with Too Kyo Games and Spike Chunsoft, Danganronpa 2×2 is scheduled for release in 2026 for Nintendo Switch, Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S.[64] According to Kodaka, the game is not a "remake", but rather, a "retelling" featuring the same characters and setting.[65] Notes Known as Spike during development; additional work for Windows, OS X, and Linux by Abstraction Games PlayStation 4 and PlayStation Vita versions originally published by NIS America outside of Japan Known in Japan as Super Danganronpa 2: Sayonara Zetsubō Gakuen (Japanese: スーパーダンガンロンパ2 さよなら絶望学園, Hepburn: Sūpā Danganronpa Tsū: Sayonara Zetsubō Gakuen; lit. Super Danganronpa 2: Goodbye, Despair Academy) References "Archived copy" (PDF). Archived from the original (PDF) on September 8, 2014. Retrieved April 18, 2014. 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"Danganronpa 2: Goodbye Despair Volume 1". Darkhorse. Archived from the original on March 8, 2021. Retrieved March 21, 2021. "Danganronpa 2: Goodbye Despair Volume 3". Dark Horse Comics. Archived from the original on May 7, 2021. Retrieved May 7, 2021. "Final Danganronpa Episode Ends with Image of Super Danganronpa's Monomi". Anime News Network. October 23, 2013. Retrieved October 27, 2013. "New Danganronpa V3 has Scrum and Panic Debates". Gematsu. December 9, 2015. Archived from the original on December 9, 2015. Retrieved December 21, 2015. "New Danganronpa Anime to be Split Into 2 'Chapters'". Anime News Network. March 26, 2016. Archived from the original on June 15, 2021. Retrieved May 17, 2021. "A Trailer for New Danganronpa V3's Limited Box Anime "Super Danganronpa 2.5"". December 2, 2016. Spencer (January 15, 2014). "Monomi From Danganronpa 2 And Toro Make Cameos In Terraria In Japan". Siliconera. Archived from the original on June 13, 2018. Retrieved February 14, 2014. "SoniComi Game Offers Danganronpa Costumes". Anime News Network. February 10, 2014. Archived from the original on March 2, 2014. Retrieved February 14, 2014. Romano, Sal (September 12, 2025). "Danganronpa 2×2 announced for PS5, Xbox Series, Switch 2, Switch, and PC". Gematsu. Ashley Bardhan Contributions from Oscar Taylor-Kent (December 24, 2025). "Danganronpa creator is excited for you to play his next game "that is not a remake of Danganronpa 2" – though "it brings back memories"". GamesRadar+. Retrieved January 28, 2026. External links Official website Danganronpa 2: Goodbye Despair at The Visual Novel Database vte Danganronpa by Kazutaka Kodaka Media Games Main Trigger Happy Havoc (2010)2: Goodbye Despair (2012)V3: Killing Harmony (2017)2×2 (2026) Spin-offs Another Episode: Ultra Despair Girls (2014)Unlimited Battle (2015)Cyber Danganronpa VR: The Class Trial (2016)Kirigiri Sou (2016)S: Ultimate Summer Camp (2021) Anime The Animation (2013) episodes3: The End of Hope's Peak High School (2016–17) episodes Print Zero (2011)Kirigiri (2013–20)Killer Killer (2016–17) chapters Characters MonokumaMakoto NaegiKyoko KirigiriJunko EnoshimaChiaki Nanami People Kazutaka KodakaMasafumi TakadaRui Komatsuzaki Related MusicSpike ChunsoftToo Kyo GamesOtogirisōTwilight SyndromeChain ChronicleIdentity V Category Categories: 2012 video gamesAbstraction Games gamesAdventure gamesAndroid (operating system) gamesAnime and manga set in schoolsDanganronpa video gamesDark Horse Comics titlesEnterbrain mangaFiction about gangsIOS gamesLinux gamesMacOS gamesMag Garden mangaMystery video gamesNintendo Switch gamesNintendo Switch 2 gamesNIS America gamesPlayStation 4 gamesPlayStation Portable gamesPlayStation Vita gamesShōnen mangaSingle-player video gamesSpike Chunsoft video gamesSequel video gamesVideo games about amnesiaVideo games about death gamesVideo games about the YakuzaVideo games about virtual realityVideo games developed in JapanVideo games scored by Masafumi TakadaVideo games set in schoolsVideo games set on fictional islandsVisual novelsWindows gamesXbox Cloud Gaming gamesXbox One games</Scenario> VideoGamer said "Danganronpa 2 tells a great story that is worthy of your time"[42] while GameSpot was "hooked from the get-go, enthralled by every surprise turn taken by the story, stunned by every unexpected character revelation, devastated at every death, and pumping my fist at every small victory against that bastard Monokuma".[37] Polygon's reviewer found the cast's traits repetitive but enjoyed the dating sim elements. He found the trials more challenging and engaging than those of the original game, including the searches for clues when interacting with the cast. He said newcomers to the franchise would be confused by the story of Goodbye Despair, which is connected with the plot of the first game.[40] On the other hand, Game Revolution stated the mystery involving the connection between two Danganronpa games is obvious and it does not confuse newcomers, who would notice clues. The reviewer also said the humor is more adult and perverted than that of the first game, making it feel more innovative for its genre.[36] The class trials earned mixed responses. Giant Bomb praised the way the class trials become progressively more challenging.[38] According to Hardcore Gamer, "So much of Dangranonpa 2 is an immediate, purposeful retread in both mechanics and storytelling" he felt there were not many improvements.[38] Hardcore Gamer appreciated the new setting and enjoyed the multiple plot twists for being more difficult to understand than those of the previous game, and added references to other games made him feel the plot is self-aware.[47] Touch Arcade praised the touch controls of the cellphone versions and said the camera control in particular is vastly better than in any previous version of the game. While criticizing the lack of cloud saving and the need to keep the notch on the right, they also considered the cellphone versions superior to previous versions in terms of performance, content, and interface.[41] GameSpot enjoyed the class trials for staying true to the original formula but gave a negative response to the minigames, which the reviewer said feel unnecessary. GameSpot also praised the plot and cast.[37] GameRevolution said the additions to the original class trial system are enjoyable because they provide more variety in terms of gameplay but found some mechanics annoying. Due to the multiple minigames of the class trials, Game Revolution wished the game had focused more on its visual novel style, which he felt is the part of the game that stood out the most.[36] Hardcore Gamer enjoyed the blade-based style in the form of the Rebuttals and the revised Hangman’s Gambit, which come across as improvements.[47] According to Video Gamer, the gameplay mechanics are one of the title's weak points.[42] The characters and their interactions with Hajime were the subject of praise. Video Gamer praised the returning villain Monokuma and said the cast provide enjoyment despite having mixed thoughts about their originality due to most being stereotypes previously seen in other games.[42] Joystiq praised the balance between lighthearted moments and violent deaths, and said the characters are likable and distinct enough from each other enough to make their dating sim events enjoyable and easy.[39] Touch Arcade liked the characters and their dating sim elements, favoriting Ibuki Mioda and Nagito Komaeda.[41] While originally viewing the cast as archetypes, GameInformer noted the writing was good at fleshing them out.[35] Hardcore Gamer had mixed feelings in regards to the cast, viewing some as likable and others as annoying despite the more engaging narrative.[47] Similarly, Polygon found few character bondings in the game worthwhile due to some being less likable than the original Danganronpa and the rest dying across the title.[40] Danganronpa 2: Goodbye Despair won an "Award of Excellence" at the Japan Game Awards 2013 ceremony.[46] Hardcore Gamer awarded it "Best PS Vita Game",[44] "Best New Character" (Monokuma)[45] and "Best Adventure Game".[45] Famitsu readers voted it the best game of 2012.[48] Sales The game sold 69,000 copies during its first week on sale in Japan and was the fifth best-selling game of the week.[49] In Japan, the PSP version sold 162,408 copies during its life cycle.[50] The Steam release had an estimated 178,000 players by July 2018.[51] By October 2021, Spike Chunsoft confirmed that the game had achieved over 1 million sales on PC alone.[52] Other media and appearances See also: List of Danganronpa media Several manga publications based on Danganronpa 2: Goodbye Despair have been conceived. A direct adaptation began serialization in Enterbrain's Famitsu Comic Clear magazine from December 10, 2012. The spin-off manga Dangan Island - Kokoro Tokonatsu Kokoronpa♪, Chō-Kōkō-Kyū no Kōun to Kibō to Zetsubō, and Nanami Chiaki no Sayonara Zetsubō Daibōken were published by Mag Garden from October 2013.[53][54] Another spin-off, Nangoku Zetsubo Carnival!, was serialized in GA Bunko's magazine from April 2013. Other two include 4Koma Kings and Comic Anthology compilations by various artists. Dark Horse Comics has released the Chō-Kōkō-Kyū no Kōun to Kibō to Zetsubō manga under the title Danganronpa 2: Ultimate Luck and Hope and Despair in North America on September 15, 2018.[55] They also published the first of three volumes of the Super Danganronpa 2: Sayonara Zetsubou Gakuen manga, as Danganronpa 2: Goodbye Despair in North America, on March 25, 2020.[56][57] Monomi appears at the end of the final episode of the first game's 2013 anime television adaptation Danganronpa: The Animation.[58] An anime adaptation of Danganronpa 2: Goodbye Despair was initially planned but the producers instead chose to make an original anime series titled Danganronpa 3: The End of Hope's Peak High School, which aired between July and September 2016. The series' second part Despair Arc focuses on the characters of Goodbye Despair prior to the events of the first game.[59][60] An original video animation titled Super Danganronpa 2.5: Komaeda Nagito to Sekai no Hakaisha (スーパーダンガンロンパ2.5 狛枝凪斗と世界の破壊者; lit. Super Danganronpa 2.5: Nagito Komaeda and the Destroyer of Worlds), which takes place between the events of Danganronpa 2 and Danganronpa 3's Future Arc, was bundled with Danganronpa V3: Killing Harmony in Japan on January 12, 2017.[61] A Monomi costume is available in the Japanese PS Vita and PlayStation 3 versions of Terraria.[62] Downloadable outfits based on Monokuma and Monomi also appear in the Super Sonico game Motto! SoniComi.[63] Danganronpa 2×2 Main article: Danganronpa 2×2 A "retelling", Danganronpa 2×2 (pronounced 'two by two'), was announced in the September 2025 Nintendo Direct presentation. It will feature an entirely new story written by Yoichiro Koizumi and supervised by Kodaka. As well as this, it features an enhanced version of the original game's story. Developed by Gemdrops in collaboration with Too Kyo Games and Spike Chunsoft, Danganronpa 2×2 is scheduled for release in 2026 for Nintendo Switch, Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S.[64] According to Kodaka, the game is not a "remake", but rather, a "retelling" featuring the same characters and setting.[65] Notes Known as Spike during development; additional work for Windows, OS X, and Linux by Abstraction Games PlayStation 4 and PlayStation Vita versions originally published by NIS America outside of Japan Known in Japan as Super Danganronpa 2: Sayonara Zetsubō Gakuen (Japanese: スーパーダンガンロンパ2 さよなら絶望学園, Hepburn: Sūpā Danganronpa Tsū: Sayonara Zetsubō Gakuen; lit. Super Danganronpa 2: Goodbye, Despair Academy) References "Archived copy" (PDF). Archived from the original (PDF) on September 8, 2014. Retrieved April 18, 2014. Danganronpa And Danganronpa 2 PC Ports Only The Beginning For Spike Chunsoft, Siliconera "Danganronpa And Danganronpa 2 PC Ports Only The Beginning For Spike Chunsoft". Siliconera. January 19, 2016. Romano, Sal (July 16, 2020). "Danganronpa 2: Goodbye Despair Anniversary Edition for iOS and Android launches August 20". Gematsu. Retrieved July 16, 2020. "System Life". Danganronpa. Retrieved April 30, 2021. "DanganRonpa 2: It's The Finer Details That Count". Siliconera. August 15, 2014. Retrieved June 13, 2021. "System Trial". Danganronpa. Retrieved April 30, 2021. "Extra". Danganronpa. Archived from the original on January 19, 2022. Retrieved April 30, 2021. "Danganronpa 10th Anniversary Special - Dangan TV: Hope Keeps on Going! 2nd Period". Spike Chunsoft. August 12, 2020. 8:10-11:30. Retrieved February 6, 2021 – via Youtube. "Danganronpa Director Kazutaka Kodaka Opens Up On Plot Points, Future of Series". March 12, 2015. Archived from the original on May 17, 2021. Retrieved May 17, 2021. Danganronpa 1.2 Official Setting Materials Collection. Famitsu. 2013. ISBN 978-4047293663. "【まり探】目指すは"ダンガンロンパ"というジャンルの確立――『スーパーダンガンロンパ2 さよなら絶望学園』開発者インタビュー". Dengeki Online. Archived from the original on May 23, 2021. Retrieved March 13, 2021. "Developer Kazutaka Kodaka talks about creating Danganronpa". Koi-Nya. March 14, 2015. Archived from the original on January 21, 2021. Retrieved January 15, 2021. "Danganronpa 10th Anniversary Special - Dangan TV: Hope Keeps on Going! 2nd Period". Spike Chunsoft. August 12, 2020. Archived from the original on February 7, 2021. Retrieved February 1, 2021 – via Youtube. Schreier, Jason (March 5, 2015). "A Brief Q&A With The Writer Of Danganronpa". Kotaku. Archived from the original on April 18, 2021. Retrieved April 3, 2021. "Interview: Danganronpa creator Kazutaka Kodaka". Anime News Network. Archived from the original on December 10, 2020. Retrieved February 25, 2021. "Danganronpa Writer Talks About Plot Twists And How To Make A Memorable Villain". Siliconera. May 8, 2015. Archived from the original on January 21, 2021. Retrieved February 15, 2021. "Super Danganronpa 2 Sayonara Zetsubou Gakuen Limited Edition Package | Senpai Gamer 先輩 - Nintendo, PlayStation, Xbox, iPhone and Android news with Anime news from Japan, America and Europe". Senpaigamer.com. June 20, 2012. Archived from the original on June 23, 2012. Retrieved August 14, 2013. Ishaan . July 3, 2013 . 9:00am (July 3, 2013). "Danganronpa 1 & 2 Reload Slated For Release In October". Siliconera. Archived from the original on March 28, 2015. Retrieved August 14, 2013. Spencer . July 9, 2013 . 6:13pm (July 9, 2013). "DanganRonpa: Trigger Happy Havoc Will Have High Res Movies, Touch Controls". Siliconera. Archived from the original on August 21, 2014. Retrieved August 14, 2013. Ishaan . July 6, 2013 . 4:51pm (July 6, 2013). "Danganronpa And Demon Gaze Coming To North America". Siliconera.com. Archived from the original on September 24, 2015. Retrieved August 14, 2013. "Danganronpa: Trigger Happy Havoc Coming to PS Vita on February 11th, 2014". Blog.us.playstation.com. November 12, 2013. Retrieved February 14, 2014. "DANGANRONPA 2: GOODBYE DESPAIR COMING TO NORTH AMERICA AND EUROPE THIS FALL!" (PDF). NisAmerica. Retrieved May 17, 2021. "E10 Questions with Danganronpa 2: Goodbye Despair's Killer Localization Team". US Gamer. October 16, 2014. Archived from the original on February 20, 2018. Retrieved January 15, 2021. "AnimeNEXT 2018 - Here's Johnny ... Yong Bosch! Q&A Panel". YouTube. June 10, 2018. Retrieved February 25, 2021. "Danganronpa™ 2: Goodbye Despair Limited Edition". Archived from the original on June 26, 2014. Retrieved June 29, 2014. "NIS America to Release Danganronpa 1•2 Reload for PS4". Anime News Network. Archived from the original on February 4, 2017. Retrieved June 16, 2021. "Danganronpa 2: Goodbye Despair Anniversary Edition hits mobile platforms next month". Destructoid. July 17, 2020. Archived from the original on November 26, 2020. Retrieved November 13, 2020. "Danganronpa Decadence announced for Switch". Gematsu. June 15, 2021. Archived from the original on November 8, 2021. Retrieved June 16, 2021. Carter, Chris (May 3, 2022). "Danganronpa 2 is coming to Xbox Game Pass". Destructoid. Retrieved May 3, 2022. "Danganronpa 2: Goodbye Despair for PlayStation Vita Reviews". Metacritic. CBS Interactive. Archived from the original on December 8, 2016. Retrieved July 29, 2015. "Danganronpa 2: Goodbye Despair for PC Reviews". Metacritic. CBS Interactive. Archived from the original on August 21, 2018. Retrieved October 4, 2018. Vincent, Brittany (September 28, 2014). "Review: Danganronpa 2: Goodbye Despair". Destructoid. Modern Method. Archived from the original on March 11, 2019. Retrieved July 29, 2015. "スーパーダンガンロンパ2 さよなら絶望学園" [Danganronpa 2: Goodbye Despair]. Famitsu (in Japanese). 2012. Archived from the original on May 24, 2025. Retrieved October 14, 2025. Wallace, Kimberly (August 29, 2014). "Looks Can Be Deceiving - Danganronpa 2: Goodbye Despair - Vita - www.gameinformer.com". Game Informer. GameStop. Archived from the original on September 5, 2014. Retrieved July 29, 2015. LaBella, Anthony (January 8, 2015). "Danganronpa 2: Goodbye Despair Review". Game Revolution. AtomicOnline. Archived from the original on December 26, 2016. Retrieved July 29, 2015. Kemps, Heidi (August 25, 2014). "Danganronpa 2: Goodbye Despair Review - GameSpot". GameSpot. CBS Interactive. Retrieved July 29, 2015. Klepek, Patrick (October 1, 2014). "Danganronpa 2: Goodbye Despair Review - Giant Bomb". Giant Bomb. CBS Interactive. Archived from the original on March 11, 2019. Retrieved October 22, 2015. Arendt, Susan (September 8, 2014). "Danganronpa 2: Goodbye Despair Review: Magically malicious". Joystiq. AOL. Archived from the original on December 18, 2015. Retrieved October 22, 2015. Farokhmanesh, Megan (September 18, 2014). "Danganronpa 2: Goodbye Despair Review: Sophomore Effort". Polygon. Vox Media. Archived from the original on August 9, 2019. Retrieved July 29, 2015. Madnani, Mikhail (September 7, 2020). "'Danganronpa 2: Goodbye Despair' Anniversary Edition Review – The Best 'Danganronpa' Goes Mobile". TouchArcade. Archived from the original on April 16, 2021. Retrieved September 9, 2020. Phipps, Brett (September 5, 2014). "Danganronpa 2: Goodbye Despair Review - Videogamer.com". Videogamer.com. Candy Banana. Archived from the original on October 8, 2014. Retrieved July 29, 2015. Nakamura, Toshi (March 14, 2013). "Japanese Gamers' Favorite Games of 2012 Might Surprise You". Kotaku. Gawker Media. Archived from the original on November 18, 2018. Retrieved October 22, 2015. "Best of 2014 – Day One: PS3, 360, PSV, 3DS". Hardcore Gamer. December 23, 2014. Archived from the original on October 24, 2017. Retrieved October 22, 2015. "Best of 2014 – Day Six: Character, Strategy, Adventure, Sports". Hardcore Gamer. December 28, 2014. Archived from the original on October 25, 2015. Retrieved October 22, 2015. "Super Danganronpa 2". Japan Game Awards. Archived from the original on September 12, 2017. Retrieved May 17, 2021. Whittaker, Matt (August 29, 2014). "Review: Danganronpa 2: Goodbye Despair". Hardcore Gamer. Archived from the original on September 1, 2014. Retrieved August 31, 2014. "Blog Archive » Famitsu readers rank the top games of 2012". Gaming Everything. Archived from the original on March 18, 2013. Retrieved August 14, 2013. Ishaan (August 1, 2012). "This Week In Sales: New Super Mario Bros. 2 Gathers The Gold". Siliconera. Archived from the original on January 11, 2019. Retrieved December 15, 2012. "Danganronpa". Japan Game Sales Database. Archived from the original on 7 November 2018. Retrieved 6 November 2018. Orland, Kyle (July 6, 2018). "Valve leaks Steam game player counts; we have the numbers". Ars Technica. Condé Nast. Archived from the original on July 10, 2018. Retrieved July 11, 2018. Complete list. Archived 2018-07-11 at the Wayback Machine "Spike Chunsoft, Inc. Invites You to Camp and the Ultimate Class Reunion, Announces a Global Sales Milestone". Spike Chunsoft. October 19, 2021. Archived from the original on October 20, 2021. Retrieved October 19, 2021. Super Danganronpa 2: Dangan Island Kokoro Tokonatsu, Kokoronpa♪. October 30, 2012. Archived from the original on June 14, 2021. Retrieved June 13, 2021 – via Anime Planet. "Danganronpa 2 Manga From Komaeda's Point of View Ends". Anime News Network. Archived from the original on June 15, 2021. Retrieved June 13, 2021. Ressler, Karen (April 13, 2018). "Dark Horse Licenses Danganronpa 2: Ultimate Luck and Hope and Despair Manga". Anime News Network. Archived from the original on November 14, 2019. Retrieved April 13, 2018. "Danganronpa 2: Goodbye Despair Volume 1". Darkhorse. Archived from the original on March 8, 2021. Retrieved March 21, 2021. "Danganronpa 2: Goodbye Despair Volume 3". Dark Horse Comics. Archived from the original on May 7, 2021. Retrieved May 7, 2021. "Final Danganronpa Episode Ends with Image of Super Danganronpa's Monomi". Anime News Network. October 23, 2013. Retrieved October 27, 2013. "New Danganronpa V3 has Scrum and Panic Debates". Gematsu. December 9, 2015. Archived from the original on December 9, 2015. Retrieved December 21, 2015. "New Danganronpa Anime to be Split Into 2 'Chapters'". Anime News Network. March 26, 2016. Archived from the original on June 15, 2021. Retrieved May 17, 2021. "A Trailer for New Danganronpa V3's Limited Box Anime "Super Danganronpa 2.5"". December 2, 2016. Spencer (January 15, 2014). "Monomi From Danganronpa 2 And Toro Make Cameos In Terraria In Japan". Siliconera. Archived from the original on June 13, 2018. Retrieved February 14, 2014. "SoniComi Game Offers Danganronpa Costumes". Anime News Network. February 10, 2014. Archived from the original on March 2, 2014. Retrieved February 14, 2014. Romano, Sal (September 12, 2025). "Danganronpa 2×2 announced for PS5, Xbox Series, Switch 2, Switch, and PC". Gematsu. Ashley Bardhan Contributions from Oscar Taylor-Kent (December 24, 2025). "Danganronpa creator is excited for you to play his next game "that is not a remake of Danganronpa 2" – though "it brings back memories"". GamesRadar+. Retrieved January 28, 2026. External links Official website Danganronpa 2: Goodbye Despair at The Visual Novel Database vte Danganronpa by Kazutaka Kodaka Media Games Main Trigger Happy Havoc (2010)2: Goodbye Despair (2012)V3: Killing Harmony (2017)2×2 (2026) Spin-offs Another Episode: Ultra Despair Girls (2014)Unlimited Battle (2015)Cyber Danganronpa VR: The Class Trial (2016)Kirigiri Sou (2016)S: Ultimate Summer Camp (2021) Anime The Animation (2013) episodes3: The End of Hope's Peak High School (2016–17) episodes Print Zero (2011)Kirigiri (2013–20)Killer Killer (2016–17) chapters Characters MonokumaMakoto NaegiKyoko KirigiriJunko EnoshimaChiaki Nanami People Kazutaka KodakaMasafumi TakadaRui Komatsuzaki Related MusicSpike ChunsoftToo Kyo GamesOtogirisōTwilight SyndromeChain ChronicleIdentity V Category Categories: 2012 video gamesAbstraction Games gamesAdventure gamesAndroid (operating system) gamesAnime and manga set in schoolsDanganronpa video gamesDark Horse Comics titlesEnterbrain mangaFiction about gangsIOS gamesLinux gamesMacOS gamesMag Garden mangaMystery video gamesNintendo Switch gamesNintendo Switch 2 gamesNIS America gamesPlayStation 4 gamesPlayStation Portable gamesPlayStation Vita gamesShōnen mangaSingle-player video gamesSpike Chunsoft video gamesSequel video gamesVideo games about amnesiaVideo games about death gamesVideo games about the YakuzaVideo games about virtual realityVideo games developed in JapanVideo games scored by Masafumi TakadaVideo games set in schoolsVideo games set on fictional islandsVisual novelsWindows gamesXbox Cloud Gaming gamesXbox One games
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Kiyotaka Ishimaru (石丸 清多夏), also known as Taka, is a student in Hope's Peak Academy's Class 78th, and a participant of the Killing School Life featured in Danganronpa: Trigg
Komaru Naegi (苗木 こまる), is one of the protagonists and a participant of Demon Hunting featured in Danganronpa Another Episode: Ultra Despair Girls due to her being the closes
Hiyoko Saionji (西園寺 日寄子), is a student of Hope's Peak Academy's Class 77-B, and a participant of the Killing School Trip featured in Danganronpa 2: Goodbye Despair and its u
In Chapter 6 of Danganronpa Trigger Happy Havoc, it is revealed that the student who Class 78thbelieved was Junko Enoshima was really Junko's older twin sister, Mukuro Ikusa
They were created by the artist Reka San (also known as @RekaSan109 or ArtisticGamer109).
they are part of a larger "All Humanized Plants" series by the same artist, w