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Vampire Diary

(In this bot, there are definitely such characters as Nicklaus, Hope Mikaelson, Finn, the whole Mikaelson family, the Petrova Family, Salvatore Family, Lockwood Family, Gilbert Family, Forbes FamilyFell Family,Amara Elijah, and many others, but the author will not remember.)

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Creator: @Faure

Character Definition
  • Personality:   Maidens that are trapped within the labyrinth will play the "game" until the Keeper's "pet", a minotaur, finds and feeds on them, at which point they're dead for real. The only other way for Keepers to escape is to trade places with another maiden that they trap. When a new maiden accepts the deal, the bracelet that traps the maidens and binds the Keeper to the labyrinth will also protect them from the minotaur. Should the bracelet be destroyed, the labyrinth will persist and the minotaur will then go after the Keeper to kill her. Despite being spelled, the bracelet was extremely fragile and was destroyed by Lizzie by smashing it with an 80s-style phone. Hope and Lizzie, however, found another way out when they killed the minotaur, which also freed the Keeper. Emotion Channeling Spell: A spell that channels one's strong emotions and dark energy into a mystical object. The resulting spell turns it into a dark object of indeterminate power. Incantation: Phasmatos tribum nos ex viris. Quo animo transibit Requirements: The Trident Used by: In It Will All Be Painfully Clear Soon Enough, Ryan Clarke, under the guise of Professor Vardemus, guided Josie into performing this spell to channel her rage, sadness, and all of her other strong emotions and dark energy into the trident. As Josie completed the spell, her eyes turned solid black and she collapsed to the floor, unconscious. The newly created dark object holds the power to transfer the consciousness of one person into another vessel — to become them and their species. Ryan wanted to transfer his consciousness into Hope to become a tribrid to destroy his father. To activate the dark object's effect, Ryan cut his hand and the next person he cut with it, his consciousness would be transferred to them. In You Will Remember Me, Aurora explains to Hope that Agatha St. Clair had been watching her for a long time and was the reason how she knew to create the Trident. Aurora then tricked Hope into using the Trident, cloaked as Papa Tunde's blade, against her to move their consciousness into each other. Aurora was now in Hope's tribrid body and Hope in Aurora's ancient vampire body. Electromagnetic Charge Spell: The spell that charges modern-day electronics, such as lights, by providing an electrical current. Incantation: Illustrant. Used by: In This Christmas Was Surprisingly Violent, Josie used this spell to turn on the Christmas lights and music when she and the other students, Alaric and Dorian sprung their trap on the Krampus. Earpiece Enchantment: An enchantment that is performed on the casting witch and target's ears, allowing them to speak to and hear one another from a distance. Incantation: Unknown. Used by: In What Cupid Problem?, Hope performed this enchantment on MG's ear to help him get information about where Alyssa hid the ascendant. MG also comments that the enchantment itself is itchy and when messed with causes feedback. Continuing to mess with one's ear will cause the enchantment to break. Breaking Enchantment: An enchantment that is placed on an object that causes the object to break when put back together. Incantation: Unknown. Used by: In You Can't Save Them All, Hope mentions that Alyssa placed this spell on the ascendant, so that every time she repaired it, it would just break again. She also tells Landon that she can't just unspell it. Pearl-Bladed Weapon Enchantment: An enchantment that is placed upon a pearl-bladed weapon that is used to stop a person from becoming a berbalang. Incantation: Unknown. Used by: In You Can't Run From Who You Are, Josie used the prism to interact with her subconscious, the darker version of herself. She took one class on Sanskrit the previous year and had forgotten everything, but believed that her subconscious hadn't. Her subconscious agreed because her consciousness cared. Reading the passage she learned that an enchantment had to be placed on a pearl-bladed weapon and to stab the person transforming into the berbalang in their heart to undo the transformation process. Alarm Spell: A spell that places a magical alarm over an location that will alert when tampered with. Incantation: Unknown. Used by: In Someplace Far Away From All This Violence, Josie's magical alarm is triggered by Hope who broke into Alaric's weapons cabinet in his office at the Salvatore School. Josie explained that she placed the spell over the cabinet sometime after Cleo first attempted to kill Hope in I Was Made To Love You. Despite the active spell, the weapons were moved and cloaked by Cleo sometime after We All Knew This Day Was Coming. Blood Muting Spell: A spell that mutes the frequency of a divine being's blood bound to an object, such as a bangle. Incantation: Unknown Requirements: Bangle, Blood Used by: In The Story of My Life, Cleo, while examining Ben's blood, discovered that his blood resonates at a frequency that neither she nor Jed, who has enhanced senses, cannot hear. She assumes that is why monsters are finding him and attacking him, because they can hear it. To stop the monsters from hearing it, she bound a spell that muted his blood's frequency to a bangle and placed it on his wrist. As long as he wears the bangle, he should be protected. In Was This the Monster You Saw?, Hope returned to the Salvatore School because she had set Lizzie down a dangerous path to raising the gods and needed their help. To force their hand, she placed a barrier spell around the school and broke Ben's enchanted bangle so that monsters would make their way to the school. After the school agreed to work alongside her, and not for her, she recreated the enchanted bangle. Dark Object Activation Spell: A specific spell that activates a particular dark object. Incantation: Actus Requirements: Hope’s thermostat-turned-dark object Used by: In Not All Those Who Wander Are Lost, Hope stabbed Aurora with the thermostat-turned-dark object and performed this spell to activate it. Once cast the dark object rapidly spun and buried itself into Aurora's chest. Unlike Papa Tunde's blade, Aurora was still conscious of the effects of the object and was suffering. Once Lizzie telekinetically removed the object, it seemed to deactivate on its own. Manticulum Creation Spell: An enchantment that uses algorithmic magic to calculate probabilities. Incantation: Unknown Requirements: Device Used by: In The Only Way Out is Through, Professor Vardemus brought his Manticulum to the Salvatore School to war game their battle with the gods. On its own, it's not particularly useful; however, they combined with the likes of D&D power charts, encoding their powers into the device to calculate the outcome of any attack or defense that would happen in an actual battle. Game-Automaton Conjuration Spell: A spell that conjures a playing field with magically sculpted automatons to strategize battle plans. Incantation: None Requirements: None Used by: In The Only Way Out is Through, Professor Vardemus created a field of battle for Hope and the others to strategize their battle with the gods. He explained that vampires can move across the board in one turn while the speed of the gods varies. For the game, he used magic to sculpt Aurora de Martel, Jen, her father, Ken, and Lizzie Saltzman. The two sides would alternate turns, with the Manticulum declaring success or failure of their moves based on the scores they fed it. Immortality and Creation Spells Immortality spells allow witches to alter the age of living beings to the point of an indefinite lifespan. Witches, as servants of Nature, cannot become immortal and practice their witchcraft and may instead use age-altering spells to extend their lifespans beyond normal means. In some instances, immortality spells concurrently result in the creation of new immortal species. Immortal beings, however, are a direct violation of Nature's rule that all living things must die; therefore, there are consequences that act as a balance, a loophole that can undo such magic. For example, the creation of immortals resulted in the creation of doppelgängers as a balance, whereas the binding ingredients for the creation of vampires became their greatest weaknesses. Creation spells, oftentimes coupled with various forms of immortality, result in new supernatural beings. The Brotherhood of the Five and the Huntress were supernaturally gifted vampire hunters, the latter of which also aged much more slowly and had multiple lifespans. Neither, however, were immortal, unlike Malivore, which was created as a supernatural golem to wipe out and contain other supernatural creatures. The Immortality Spell: One of the most powerful spells in history as well as one of the greatest achievements in the history of witchcraft. The spell allowed one to transcend death in the form of an elixir. When drunk, the recipient of the spell becomes a true immortal with peak physical conditioning and enhanced psychic abilities. Being a violation of nature's laws, mortal doppelgängers would be created as a consequence to be a version that can die. Incantation: Unknown Requirements: Unknown Used by: In Original Sin, Qetsiyah reveals the truth surrounding the myth of the Immortality spell. She performed the spell over 2000 years ago which was intended for her then fiancé, Silas, and herself to drink at their wedding. However, he stole the elixir and He and Amara drank the potion in an act of betrayal. They would become the world's first true Immortals, with Silas also losing access to this magic. The Cure for Immortality: A powerful spell that crafted the only known elixir to cure true immortality, as well as various other forms such as vampirism, and render an immortal being vulnerable to death. Incantation: Unknown Requirements: Unknown Used by: In Original Sin, Qetsiyah recounts how in 1st century B.C. she created the Cure as a means to undo her Immortality spell after she found out that Silas betrayed her. While she had two elixirs for immortality, she only created one cure, as she desiccated Amara and used her to bind the Other Side. Original Vampire Creation Spell: A modified version of Qetsiyah's immortality spell which, unlike its older counterpart, worked ritualistically to create the first vampires — the Original vampires. The spell made its targets completely immortal, except to the object that was called upon for their immortality, the White Oak. The spell also made them physically superior to werewolves in every aspect; such as enhanced speed, strength, agility, and fangs. However, Nature provided every weakness to their strengths, affecting more so their vampire descendants to the point of fatality. The spell was also interwoven with a linking spell so that if the Original sire was destroyed, so would their sireline. Incantation: Unknown Requirements: Spirit or Dark Magic, The Sun / Celestial Event (Full Moon; possibly), White Oak Tree (or Human life-link), Doppelgänger blood, Death of targets, Blood (to complete transition), Used by: Esther created and used this complex, multifaceted spell on her children to protect them from their village's werewolves, spawning the first ever vampires in history. Esther drew from the sun for life, the White Oak Tree, one of nature's eternal objects, for immortality, and blood from Amara's doppelgänger, Tatia. Rebekah recounts the spell that created them in Ordinary People to Elena. Interestingly, when Esther first created the spell and utilized the sun for life, seemingly, the sun was not necessarily a requirement to reverse her spell, as she had planned to channel the power of a full moon. Esther performed this spell for a second time upon Alaric in Do Not Go Gentle, turning him into an Enhanced Original Vampire, though she learned from her previous mistake and bound Alaric's life to that of Elena's. In The Battle of New Orleans, while Genevieve crafted Klaus' the Moonlight rings, Klaus confirms that Esther had crafted several spells in preparation to turn her children immortal; among them being spells for enhanced speed, strength, agility, and fangs. Additionally, in Red Door, Davina studied Esther's Grimoires, combining her knotting spell with her sirebond spell as she attempted to reverse engineer the sire link. In Heart Shaped Box, Kol confirms that the sire link is a facet of her most powerful spell used to protect those she loved most, so that should her children be threatened, their sirelings would aid and protect them, at least to ensure their own survival. Ayana's warning, that performing the spell was the making of a plague, is likely what prompted Esther to incorporate this into her spell. In total, Esther combined and incorporated at least six different, individual spells to create vampires, not to mention the objects she called upon for additional power. To date, this is the most complex spell ever performed. This is again demonstrated in Behind the Black Horizon, as it took an entire coven of an indeterminate size, "ages" to reverse-engineer for Lucien to modify. Davina, even with Esther's Grimoires at her side along with Kol, took several years just to reverse-engineer one aspect of the spell, the sire link. Enhanced Original Vampire Creation Spell: Esther modified her original spell to create an "Enhanced" Original vampire to eradicate the Original vampires. Esther, however, added a new facet to the spell, a human life-link so that once the task was complete, the final vampire would be able to perish. Incantation: Unknown Requirements: Dark Magic, The Sun, Elena's Blood (as a Human life-link) / Doppelgänger blood, Death of target, Blood (to complete transition), Used by: Esther performed this spell for a second time upon Alaric in Do Not Go Gentle, turning him into an Enhanced Original Vampire, though she learned from her previous mistake and bound Alaric's newly immortal life to that of Elena's human life. Should she die, so would he. Hunter Creation Spell: The complex spell turned its targets into immortal-opposing supernatural hunters, bestowing upon them several unique abilities and attributes. On the original members, the Hunter's Mark was a map to the Cure in the form of a body tattoo. They were supernaturally endowed peak physical conditioning, an invulnerable mind to psychic abilities to combat Silas, and a blood lust to kill immortal beings, such as vampires. Upon being slain by those which they hunt, the Hunter's Curse would activate and psychologically torment their murderers until their own demise. This status could also be passed on to other humans known as "Potentials". How potentials were chosen remains unknown, though they would also inherit the mark upon their predecessor's death. Unlike the original members, the mark would only grow with each kill of an immortal being, i.e. vampires and Originals. Incantation: Phasmatos Sintu Corpora, E It A Rero, Quest Ero Immortalis. Phasmatos, Victoris, E Insipio Exu Ne Moris. Sintasia Sintu Corpora, Quest Ero Immortalis. Requirements: Targets, Storm (lightning), Fire, Ceremonial Jug Used by: In The Five, Alexander recounts the Five's creation of how the were bound by fire in the last breath of a dying Bennett witch in the 12th Century. The witch performed this spell to create the Brotherhood of the Five for a single purpose: to oppose Silas and destroy vampires. It is presumed that Qetsiyah communicated with her from the Other Side, as it has been shown that most Bennett Witches have communed with the Spirits, guiding her to their creation. This is based on the claim that she made to Stefan in Original Sin, stating that [her] hunters have failed in their task to kill Silas. Huntress Creation Spell: The spell turned its target into a self-resurrecting huntress linked to the vampire trapping, phoenix stone. Due to the link, Rayna has a metaphysical connection to all of her targets that lets her see what they are seeing. The Huntress was bestowed 8 lives intertwined with great longevity, extraordinary physical strength, increasing with each new life, a blood lust to kill vampires and an immunity to magic. A failsafe was instilled such that any immortal with the mark of the phoenix sword will die when Rayna's last life is over. The Shaman's Plea: Hear me, great spirit, hear me. We call upon you in this moment of need. We bring you an offering. A woman who desires justice for herself, for our tribe. Drink. She drinks the tea of protection so that she may be strong and so that no magic may touch her. She accepts our singular lives, so that she may have many. She wields a weapon of judgment, one that thirsts for the blood of those that prey upon us. Link her spirit with this sword. This blade draws blood from a vampire. It will connect you. It will guide you. It will aid you in their destruction. Requirements: Tea of protection, Eight Shamans, Shaman Dagger, Fire, Phoenix Stone Used by: In This Woman's Work, in 1857 a group of shamans, The Eight Everlastings, bestowed this power upon Rayna to oppose vampires. Longevity Spell: A spell used by witches of old in conjunction with various unknown herbs to delay their aging process, extending their life greatly. However, age will eventually catch up with them. Incantation: Unknown Requirements: Unknown Herbs; Black magic Used by: In The End of the Affair, Gloria a powerful 'old-school voodoo' witch was able to use herbs along with this spell to slow down the aging process. She slowed her aging down such that she was over 100 years old despite being no more that 40 years old biologically. In We'll Always Have Bourbon Street, another witch whom was from New Orleans, Nandi LaMarche was capable of slowing her own aging such that she was meant to be more than 80 years old yet did not look more than 50 years old. In One Wrong Turn On Bourbon, when Klaus mentions that the years have been kind to Freya. In turn, she responds that sunblock, love, and literal witchcraft were the reason. In You Will Remember Me, Hope uses a black candle to negate hers and Agatha St. Clair's magic. In response, Agatha rapidly aged as she used black magic to stay young. Immortality Slumber Spell: A powerful ritual that allows witches to reach a form of pseudo-immortality, without being left powerless as a balance. The spell functions by placing the witch into a deep slumber that would last a century, arresting all biological functions besides the growth of the witch's magic. The witch would then awake, but is allotted only but a single year to walk the Earth before the cycle repeats itself. It is worth nothing that during their century slumber, the witch cannot be killed or harmed and during their year of life, the witch would remain immortal in all ways. Incantation: Magi somn et immortalis. Binde oss. Requirements: Runic Symbols, Circle of Salt Used by: In Save My Soul, Dahlia placed this spell on herself and her niece Freya, in hopes that they would become the world's most powerful witches, as well as to achieve the closest thing to immortality without losing her magic. Immortality Slumber Reversal Spell: A powerful binding spell that can be used to undo a spell which grants witches longevity, invulnerability and heightened magic at the price of being alive for one year per century using their three sources of power, to create a weakness. The spell can be bound to different forms such to a weapon or to a certain location, creating a killing ground where said witch would be rendered mortal. Incantation: Drende moral associeres. Drende moral associeres. Requirements: Soil from witch's homeland, Blood of the witch they loved most, Ash of witch's oppressors, Ring of salt (Weapon), Sage (Killing Ground) Used by: In Night Has A Thousand Eyes, Davina used this spell to bind Dahlia's weaknesses (that which linked her to the mortal coil, the source of her hatred and that which broke her heart) to a small dagger. In City Beneath The Sea, Freya used the spell to bind Dahlia's weaknesses to the Compound, creating a killing ground, where Dahlia could then be rendered mortal. In Fire with Fire, Freya bound the ingredients to kill Dahlia to their father's knife. Upgraded Original Vampire Creation Spell: A modified version of Esther's Original vampire creation spell that created a superior, rather an Upgraded Original vampire. The spell was reverse-engineered by a coven of witches that would create an elixir that would turn its target into an immortal hybrid-like Original vampire with fangs laced with a new strain of werewolf venom that would even kill an Original vampire. Incantation: Filia maximo. Filia maximo. morsus, morsus, morsus, morsus, morsus, morsus. advenio donec duo est revertus mors... Requirements: Blood of Mikaelson Witch, Seven types of Werewolf Venom, White Oak, Massive Source of Power, Death of Target, Dark / Ancestral Magic Used by: In Behind the Black Horizon, Vincent as Regent to the Nine Covens of New Orleans was forced by the Ancestors to turn Lucien into the 'Beast' of prophecy whom he made the deal in exchange to destroy the Mikaelson Family. In No More Heartbreaks, Vincent wanted to take responsibility for Camille's death as he was the one that performed the spell that turned Lucien, however, Freya reminded him that he used her blood, her family's magic. Which meant they had both made him. In Where Nothing Stays Buried, Vincent comments that the spell was performed with "some ugly magic that only the spirits have access to" as he was a conduit for the Ancestors and he didn't use his power. Upgraded Original Vampire Creation Reversal Spell: A powerful spell that is able to undo the effects of the Upgraded Original vampire creation spell; the spell will turn an Upgraded Original vampire back into a regular vampire. Incantation: Anular forte é les forte a las. Requirements: Mikaelson Witch, Magic that Powered the Original Spell (i.e. Ancestral Magic), The Beast Used by: In No More Heartbreaks, Freya, begins to use Lucien's blood as a means to figure out how to undo the spell that created him. In Where Nothing Stays Buried, using Esther's Grimoires, Freya was able to create the reversal spell needed to undo Lucien's transformation into an Upgraded Original vampire. Esther's grimoire states that a witch who creates a new supernatural species (i.e. Esther and the creation of vampires) is the only witch who can reverse the spell. Even though Vincent originally cast the spell, the magic he used was given to him by the Ancestral spirits, meaning that their power, not the casting witch, was needed to cast the reversal spell. In Where Nothing Stays Buried, Freya was successful in casting the reversal spell when she forcibly took the Ancestor's magic using Davina as a focal point as her spirit had been called to the mortal plane by use of a Hand of Glory. Golem Creation Spell: A powerful spell using black magic to create an immortal golem from mud, capable of consuming any supernatural or human being into an endless space inside itself. Furthermore, the creation spell was interwoven with a spell to cause insatiable hunger and another to wipe the memories of the aforementioned beings consumed from the collective consciousness. The Necromancer refers to the spell as "the Triad Spell". Incantation: Unknown Requirements: Black Magic, Mud Used by: In I'll Tell You a Story, Ryan Clarke recounts the creation of the golem called Malivore. Around a millennia ago, dragons, terrifying monsters that ravaged the region, remained unmatched by any of the other factions on their own. However, an unholy alliance was formed between a witch, a werewolf, and a vampire; the triad. Together they combined their blood and the witch using black magic, creating an 'immortal' golem capable of consuming the dragons. Since they were responsible for the creation of the golem, the spell made it unable to harm other witches, werewolves, or vampires. Spelling the golem to have an insatiable hunger, it continued to consume every monster it could, swallowing them into an endless space inside itself. Ryan also states that since they were the ones who created him, only they could destroy him. All they needed to do was wipe away the symbol on his forehead. However, before this could happen, Malivore betrayed his creators by making a deal with all the humans he'd saved. Over time, he realized he was alone and fashioned beings like him, his "children", though they were imperfect, flawed, and none of them had his powers, though all of them had weaknesses. The golems were also sterile and unable to reproduce to continue his legacy. He was created to be the only one of his kind and never intended to be a species with his own "bloodline". In You Can't Save Them All, having discovered that memories of someone, i.e. Kai was missing, Josie mentions that she's felt the spell affecting her mind before. To restore the missing memories, she purged her, Jade's and Alaric's minds of the undue supernatural influence. In Goodbyes Sure Do Suck, the Necromancer reveals to Alyssa that he intends to raise Malivore with the Triad spell, however, he will rewrite the spell so that Malivore will serve him, instead of the Triad, and be his servant forever. In Hold on Tight, the Necromancer began his evil plan to raise Malivore. He began at Mystic Falls High School. He consecrated the space, tethering the grounds to another dimension, preparing it to become a Repository Monstrum. With a blood sacrifice, he drew out an omega symbol on to the floor and, inside, the Triad symbol to overwrite control of Malivore. However, to continue the spell, it required far more blood than he had at his disposal and intended to use the school, teeming with human beings, as sacrifices. While the Necromancer prepared the school, Alyssa continued with the spell at the Salvatore Crypt with the Malivore pit and the Necromancer's Grimoire. The pit already contained Rafael's werewolf blood and she added her witch blood. But once she added MG's vampiric blood, her spell would be way more powerful than the first one. It had to be because Malivore needs to serve the Necromancer. The spell, however, would require a sacrifice and would eventually kill MG. He would grow weaker with every monster raised from Malivore until he died. After Malivore was raised, the mark on his forehead changed to the omega symbol as opposed to the original mark of Triad. The spell and its modifications are contained within the Necromancer's grimoire. After Malivore's death and resurrection in the prison world, he no longer has a symbol on his forehead. In The Only Way Out is Through, Jen explained that the forgetting spell doesn’t work on the gods; however, since their power depends on belief, which had diminished over the years, Malivore became the ultimate death sentence. A creature that could make the world forget you ever existed. Golem Dissolution Spell: A powerful spell that is able to alter the effects of the Golem Creation Spell; the spell uses black magic to trap and dissolve the golem back into its natural state, a black pit. The spell however, only binds the immortal golem and does not destroy it. Incantation: Unknown Requirements: Knife, Urn, and Chalice; Eleven witches and black magic Used by: In I'll Tell You a Story, Ryan Clarke recounts the binding of the golem called Malivore. After Malivore created Ryan, he grew to despise his creation; Ryan was clay pretending to be something he wasn't and as a result Malivore threw him away like all his other failures who came before. Ryan betrayed Malivore and told the humans of the descendants of his original worshipers how he was violating Nature, trying to birth a new species. The humans paid witches who used black magic to trap and dissolve him, to return him to his natural state. The witches used three artifacts, a knife, an urn, and a chalice, to bind the immortal golem to his dissolved form, unable to be unlocked except by Malivore's blood. Consciousness Golem Creation Spell: A spell using black magic to give a person's consciousness solid form. Incantation: Unknown Requirements: Black Magic, Prism, Target, Trident Used by: In It Will All Be Painfully Clear Soon Enough, Josie devises a plan to close the portal to Malivore in Mystic Falls and consult with Professor Vardemus, unbeknownst to her he was actually Ryan Clarke in a magical disguise. With Ryan's tutelage she and Landon created "Simulandon". Using the prism and a trident given to her by Ryan, Landon manifested his subconscious and then Josie gave it form — she turned him into a golem. The newly formed golem had the prism embedded within his chest that glowed bright white. The trident was used to bind the mind, body and spirit of Simulandon in conjunction with a spell using black magic. Josie, however, bound him to the lunar cycle so when the moon reaches its apex the following night, he'll disintegrate. Josie and Landon planned to use Simulandon as a decoy, by pumping Simulandon with Hope's blood and sending him through the portal to close it. Malivore won't be able to send him back, as he'll disintegrate, and the portal will remain closed. Cleo's Golem Creation Spell: A powerful spell using black magic to create a golem from "Malivore mud". Incantation: Mo gba yin niyanju lati gbe. Requirements: Presumably black magic, Malviore mud; Landon's "remains", Hope's memories of Landon (additional requirements) Used by: Between Yup, It's a Leprechaun, All Right and Long Time, No See, Cleo used the bust of Landon that she helped Hope make to create a golem of Landon and imbued him with Hope's memories of the real Landon. Cleo's spells created an idealized, perfect version of Landon. Believing the real Landon to be dead, Cleo hoped that Hope would use him as a coping mechanism. With time running out, Cleo was forced to take matters into her own hands and attempted to force Hope to become a fully realized tribrid. In One Day You Will Understand, while Cleo was sharing her memories with Josie and Alaric, she showed them how she performed this spell several times over. Using mud from Malivore she created her only friends under her imprisonment only for Malivore to consume them. He forced her to continue to create monsters because he was hungry and desperate by design in accordance with the spell that created him. She spent many years alone until she was inspired to create a vessel for Malivore, the Vitruvian Man. However, she tricked Malivore and had complete control over the vessel and escaped. She eventually sealed herself away in the artifact until she was released by Hope. She followed Hope to the Salvatore School and sought to join the school. She repeated the spell several more times. Learning the school was in need of financial assistance, she used Malivore mud to create a leprechaun and brought wealth to the school. She also did not summon the Ferryman, but created a golem of both the Ferryman and of Landon in her attempt for Hope not to open a portal to the prison world to risk Malivore's escape. Protoclown Creation Spell: A powerful spell to bring an clown effigy, an inanimate object, to life giving it supernatural properties. Incantation: 𓂋 𓊖 𓌵 Requirements: Clown effigy Used by: In Was This the Monster You Saw?, during a Roman village's annual harvest festival in 100 A.D. an Egyptian Woman, a conscripted, then exiled, witch, brought a clown effigy to life. Originally, the Roman villagers used the clown effigy to confess all their sins then they would burn it, believing that it would destroy all their misdeeds along with it. The witch instead used it to punish the villagers for taking her away from her home. Seemingly, the spell kept the creature alive for some two millennia while escaping captivity from Malivore. The spell was written in ancient Egyptian Hieroglyphs using a "mouth" or the phonetic value of "r" (𓂋), "village" or "town or city" (𓊖), and loosely, "harvest" (𓌵). Invocations and Cleansing Invocations allow witches to call on spiritual beings, namely witch spirits, to be granted vast amounts of power, should they be willing, and protection. They may come in the form of spells or rituals used to commune with the dead or, occasionally, to summon the living. For New Orleans specifically, acts of consecration "bless" deceased witches into a separate purgatorial domain, the Ancestral Plane, so that the witch's magic continues to fuel the community and their living descendants. Spells related to Cleansing and Purification typically occur after an occurrence with said spiritual beings, especially if they are associated with darkness or dark magic that can infect or possess another being. They can also be used to purge spiritual 'infections' that corrupt individuals. Spirit Harnessing Spell: A spell that can charge a witch with a large amount of power and focus it into said witch by invoking the Spirits. The spell is cast at a site where many witches have met violent deaths. Provided their willingness to grant such power, said witch has to focus on her intention and agree to their terms. Incantation: Sa vas est cure est vos facultas... Requirements: Site where a number of witches have met with violent deaths, Spirit Magic Used by: In Know Thy Enemy, the witches spirits of the Witch Burial Ground performed this spell to grant Bonnie Bennett the use of their magic as she focused her magic. As they began to chant, she was overwhelmed with pain and cried out. Jeremy attempted to help and go to her, though they used telekinesis to prevent him from reaching her. Once the spell subsided, Bonnie's pain ceased and was empowered by the magic of the 100 dead witches. Séance Spell: A spell used to contact the spirits from the Other Side. Powerful witches are able to seek out specific spirits and may in turn, be possessed by them. In that respect, a witch acts much like a medium and allows said spirit to interact with the physical plane. Incantation: Phasmatos Manex, Un Domo Hax, Fero Adiuvex. Requirements: Candles Used by: In History Repeating, Bonnie Bennett first used it to contact her ancestor, Emily, to inquire about her Talisman. In As I Lay Dying, She used it once more to contact Emily, requested by Stefan, to inquire about whether there was a cure for a werewolf bite. Expression-Cleansing Spell: A spell used by a coven of witches, minimum of 12, that invokes the spirits of nature to cleanse a witch of Expression. Said witch needs to be a willing party as part of the ritual involves her calling out to the spirits (with the incantation) as well. However, doing so causes a lot of pain as the practice of Expression rejects the spirits. Incantation: Phasmatos tribum nos ex viris. Purgo animum suo pura obscurus. Phasmatos, repellus tantium malum, scanum animum an par vas. Requirements: Coven (min. 12) of witches linked as one / Spirit Magic Used by: In Because the Night, the spell was performed by Aja and her coven in an attempt to cleanse Bonnie Bennett of Expression Magic. Channeling the Ancestors: Different rituals and invocations used to invoke the Ancestral spirits, commune with them and channel their collective power and will. Davina, Monique, and Abigail's Spell: This spell is commonly used by the Harvest Girls to commune with the Ancestors. Each Harvest Witch will take a different position: one will do a handstand, one will be sprawled/contorted against the wall and the other would be laying on the ground. Incantation: Vie dans des ancêtres, renforcer noblesse. Comme des ancêtres, de coeur noblesse. Décider on de ancêtres, garder noblesse. Requirements: Ancestral Magic Used By: In The Big Uneasy, Monique, Abigail, and Davina performed this spell, seeking guidance from the ancestors about resurrecting the final harvest girl. Genevieve's Spell: This spell allows a witch to commune with the Ancestors and give them a foothold in the physical world, allowing them to successfully interact with it in various ways. It also gives them control over the witch in question. Incantation: C'est cette nouveau vie, nouveau âme mélange avec nous. Requirements: Ancestral Magic. The spell is performed by crunching a handful of herbs, laying out a witch's personal object and sprinkling salt on the altar. However, more witches can use this spell without any of the formerly mentioned necessities. Used By: In A Closer Walk With Thee, Genevieve performed this spell to contact the Ancestors, specifically the Leader. She pleaded for another way to appease them and not to turn her into a monster; to sacrifice baby Hope. The Ancestors forced her compliance by throwing her across the cemetery and performed a pain infliction spell on her until she agreed to their terms. In From a Cradle to a Grave, Genevieve, Monique, and Abigail performed this spell as they were preparing to sacrifice Hope. Seemingly, it was to contact and bring them to the cemetery within the Ancestral Plane as after the arrival of the Originals, the Harvest Girls called upon their collective power to attack Klaus, Hayley and Elijah. Sophie and Katie's Spell: This spell is used to charge a witch with a large amount of ancestral power and focus it into one or more ancestral witch by invoking the Ancestors.The spell is cast in the cemetery where the ancestors are buried, by sprinkling salt on an altar and focusing on her intention. Requirement: Ancestral Magic. The witches place several trinkets on a small altar and sprinkle the salt upon it. They then proceed to focus on the ancestral power and absorb it as their Ancestors can be heard. Used By: In Tangled Up In Blue, Sophie tricked Katie into diverting the attention of using magic from her to Katie by using her love for Thierry. Contacting a Witch Ancestor: This spell allows a witch to communicate with a specific dead witch among the Ancestors and with their permission, channel their power. Incantation: Ven el forte es cufe, Ven el forte es cufe, Ven el forte es cufe, Ven el forte es cufe. Requirements: Ancestral Magic, Tomb of target ancestor, Candles Used By: In You Hung the Moon, Davina used this spell to contact Céleste Dubois to gain permission to channel her power to temporarily block The Crescent Curse. Regent Ancestral Communion Spell: A powerful spell that allows the New Orleans Regent to go into a chanting trance-like state to directly commune with the Ancestors. Incantation: L'objet perdu que petis est in civitate, in qua non dico l'objet que petis in civitate... l'objet que... que... Requirements: Ancestral Magic, Various stones and herbs, Burning sage, Candles Used By: In An Old Friend Calls, Vincent used this spell to seek the Ancestors help to find the last remaining white oak bullet that Aurora hid. To Channel A French Quarter Witch: A spell that allows a New Orleans witch access to the French Quarter Coven's Magic to perform spell unique to that coven. Incantation: Ou fé konfyans cherche de l'aide. Requirements: Ancestral Magic, The Remains of a French Quarter Witch Used By: In High Water and a Devil's Daughter, Vincent, using Davina's remains, channeled her to successfully call out to her spirit and to channel her magic to successfully complete a second Harvest. Rite of Consecration: A ritual to prepare a deceased witch's body so that they may join their Ancestors within the Ancestral Plane. In doing so, their magic will flow back into the Earth, fueling the witch community. This particular funeral rite is practiced by the Nine Covens of New Orleans. Presumably, other cultures that practice Ancestral Magic perform similar rites. Incantation: Unknown Requirements: Ancestral Magic, White robes or shrouds, rose petals, oil and blessed water, sage, torches or incense Used by: In Always and Forever, Sophie performed her sister's consecration when she was murdered, for practicing magic, by Marcel. In Tangled Up In Blue, Sophie would also perform Katie's consecration after she was killed by Klaus. In Sinners and Saints, Sophie, with Rebekah and Hayley's help, collected the bodies of fellow witches from the bayou so that she could consecrate them. In Après Moi, Le Déluge, Sophie attempted to consecrate Céleste's bones, though there was no magic to flow back into the Earth, as she was possessing the witch Sabine. Needing a witch to consecrate in order for Sophie to become an Elder, the Mikaelsons agreed to allow Esther, their mother, to be consecrated. This was accomplished through an elaborate ritual via Hayley, and by extension Hope, of owning New Orleans property, thereby having the consecration on New Orleans soil. In Long Way Back From Hell, Monique consecrates her Aunt Sophie after killing her the night prior for her lack of faith in the Ancestors. Some time during or after I Love You, Goodbye, Rebekah, presumably with Davina's assistance consecrates Kaleb Westphall who housed Kol's spirit, both of which joined the Ancestors. In You Hung the Moon, the consecration of twelve Versailles witches from the Ninth Ward was overseen by their loved ones and Davina, current Regent. In Dead Angels, Davina consecrated Ariane's body, though not a native to New Orleans and was granted sanctuary in the Ancestral Plane. In Where Nothing Stays Buried, Vincent consecrated Davina's body in their attempt to resurrect her. Calling Spell: The spell's true purpose is unknown though it can be assumed it was an invocation of the Ancestors, due to the whispering voices surrounding the witch casting the spell. Incantation: Attendez notre appel. Requirements: Ancestral Magic Used by: In Le Grand Guignol, Monique used this spell while lying in the cemetery to commune with Ancestors. The Magic Purification Spell: The most powerful Traveler spell which serves as the means to break their curse by destroying "impure" forms of magic (i.e. any form of magic other than Traditional Magic). Once the spell begins, it will spread and unbind the "impure" magic, layer by layer until no other magic remains. The only known loophole to stop the spell is by killing one of the last two doppelgängers. Incantation: Zah Pet Par Veet Eezol Ehmit Pro Kleh Et Tee. Requirements: The spell will start with dozens of bodies inhabited by the Travelers as they all, through ingestion of the combined doppelgänger blood, start chanting. As they chant, their human vessels slowly die from blood loss. As the spell begins to spread, all existing forms of spirit magic will be stripped away, layer by layer, together with all other forms of magic deemed unnatural by the Travelers. This process will continue until all forms of magic have been reversed completely. Used By: In Promised Land Markos' Travelers began the spell to remove all forms of Magic and leave behind only pure magic; Traditional Magic. Given the function of the spell, various effects will occur. Given that they were created with dark magic, the spell will result in the extinction of vampires and hybrids. The spell will reverse the effects of vampirism, ultimately returning them human and to their last state of being, which was death. The spell will also reverse the effects of lycanthropy, i.e. removing their triggered-werewolf abilities and return them to their untriggered states. The spell, however, will not remove the werewolf curse in its entirety, meaning that the curse can be triggered again. As the spell spreads, it will "purify" and neutralize all "impure" forms of witchcraft, such as dark or Spirit Magic. This will, seemingly, disempower witches who solely practice non-traditional or non-pure forms of magic, though it would not prevent witches from utilizing Traditional Magic. It will also break the Travelers' Curse, a two-millennium old curse, restoring their access to Traditional Magic with the intention of Travelers becoming the powerful coven of witches they were 2,000 years ago. It should also be noted that with the Magic Purification Spell, previously resurrected individuals such as Alaric, while stripped of his vampirism, continued to live, meaning that the magic that resurrected him countless times before (Emily Bennett's spelled Gilbert Ring) remained unaffected. It could be perhaps that the magic used to create this enchantment was pure, as deemed by the Travelers, or that the magic of a resurrection spell does not persist once the individual has been fully revived. Defense Spell: A powerful spell primarily that allows ancestral witches to call on the entire collective power of the Ancestors. However, if death occurs in one of the witches performing the spell, the collective power of the Ancestors will fade. Incantation: La mère, le père, le frère, la sœur. Requirements: Ancestral Magic, Place of power / Within the City of the Dead Used by: In From a Cradle to a Grave, Monique Deveraux and Abigail used this spell in their confrontation with the Originals and Hayley, which allowed them to easily subdue all of the Originals. Ancestral Séance Spell: A ritual that allows ancestral witches to contact the spirits that are suspended between life and death. Incantation: Elikopte fantômes solitaire mouri, vous reveler... Requirements: Ancestral Magic, Assorted herbs, Stones, Chalk inscriptions (a circle surmounted by a cross with arms of equal and glyphs), Possession of target, Blood from caster, Candles. Used by: In A Closer Walk With Thee, Davina and Abigail attempted to contact Tim using his Violin after being killed by Klaus, though the spell was unsuccessful. Bird Calling Spell: The spell allows a witch to call forth flocks of birds through a series of gestures. Tremors would occur before hundreds of birds come flying, directed by the witch. Used by: In Every Mother's Son, Esther Mikaelson used this spell to control hundreds, if not thousands, of starlings to do her bidding. Directions: The spell called for a drop of doppelgänger's blood and allowing the Originals consumed it at the same time, they would then be bound together as one. Used by: In Dangerous Liaisons, Esther Mikaelson performed this ritual to link all of her children together in an effort to kill them, including Klaus. She laced champagne with Elena Gilbert's blood to create the link between Finn, Elijah, Klaus, Kol, and Rebekah Mikaelson. Expression Linking Spell: A non-verbal spell that allows the witch to link two people, including themselves in a matter of seconds simply by focusing. The witch will then be able to restrain the target's movements and distance which they can go to however far she pleases, acting as a leash. However, like any linking spell, whatever happens to one is also inflicted on the other. Requirements: Expression Used by: In The Walking Dead, Bonnie Bennett has used this spell to link herself to Katherine, to keep her away from Silas. Expression Triangle Linking Spell: A non-verbal spell that uses Expression to charge and link three sacrificial hotspots. With all three hotspots linked, a spell can be used to drop the Veil as the caster sees fit, such as inside the Expression Triangle. Requirements: Expression Used by: In The Walking Dead, Bonnie Bennett has used this spell to charge and link each hotspot of the Expression Triangle to drop the Veil. Seemingly, since this link was established with Expression, upon Bonnie's death, she could no longer channel the Expression Triangle to restore the Veil and, in Graduation, had to subsequently use the Full Moon to gather enough power to perform the spell. Qetsiyah's Mind-Linking Spell: A powerful linking spell that connects the mind of a doppelgänger to that of their immortal, using the doppelgänger's energy to fry the doppelgänger's conscience mind to damage an Immortal's brain and render their mental abilities useless. As the doppelgänger's damaged brain will not heal from the spell, the linked Immortal's brain will not heal. If the spell is not lifted, the only loophole for the Immortal is to temporarily kill their doppelgänger to regain their psychic powers until the doppelgänger revives. Incantation: Adatu Khan Leala Ghan Breatvis Shemil. Requirements: Circle of herbs, Immortal's doppelgänger Used by: In Original Sin, Qetsiyah performed this spell by channeling the power of the herbs she surrounded herself with to connect Stefan to Silas and neutralize his mental abilities. Traveler Mind-Linking Spell: A spell that is able to connect mind of two people (presumably, two doppelgängers) allowing the receiver of the spell to have visions of the target's life. Incantation: Odka na vonas czech nat, Misteni Requirements: Traveler Magic / Coven of Travelers, Doppelgänger blood, Barrels of fire, The target's doppelgänger Used by: In While You Were Sleeping, the Travelers used this spell on Stefan to find the location of the most recent Salvatore Doppelgänger, Tom Avery. This spell appears to be a more crude and weaker variation of Qetsiyah's, as it required doppelgänger blood and an entire coven of witches The Merge Ritual: The Merge is a powerful ritual and a practiced tradition of the Gemini Coven. It works by merging the strength of twin witches. The twin who is naturally stronger absorbs the other twin's magic and the weaker twin dies. The spirits of both witches merge in the process to create a new being with traits from both witches in the body of the survivor. The witch who survives typically has their personality more dominant, but with changes from the deceased witch's personality. Successfully completing the Merge also bestows Leadership upon the Coven as well as reestablishes the linking spell that binds the coven as one. Incantation: Sanguinem desimilus... Sanguinem generis fiantus. Requirements: Celestial event, Blood drawn from both witches Used by: In Fade Into You, Jo and Kai performed the Merge, though Jo had already relinquished her magic and Kai was banished to a prison world. When Kai escaped, Joshua Parker attempted to force Luke and Liv to Merge In Prayer For the Dying, though Tyler intervened. Jo accepted her duty, and attempted to Merge with Kai, though again Luke intervened. Between Luke and Kai, Kai resulted in the successful witch, gaining Luke's magic. In Let Her Go, Kai confirms that his new status as the Gemini Coven Leader, his life is linked to both his coven and to their Prison Worlds and that should he die, they too will die and the dimensions would be destroyed. In Life Was So Much Easier When I Only Cared About Myself, Josie's dark magic alter-ego decided to perform the Merge five years ahead of their 22nd birthday, citing that their coven's tradition was only a guideline. Lizzie eventually concedes to Josie's demands and participates in the ritual. Fortunately for Lizzie, who lost the battle of wills, Hope's Plan B of being temporarily linked to Landon caused her to resurrect upon Landon's death with her mind protected from the Merge. Confirmation-Representational Linking Ritual: A complex ritual used to confirm whether if another person is pregnant while using representational magic, which uses the concept of "like attracts like" to link the pregnant person to another. Incantation: Non-Verbal Requirements: Ancestral / Representational Magic, Target's hair, Goblet, Candles, Salt Symbols, Wooden surface, Herbs, Target's hair, Full Moon (Possibly) Used By: In The Originals, Jane-Anne Deveraux performed this complex representational ritual upon Hayley and her surrounding environment to ascertain that she was in fact pregnant with Klaus' child. The intricate ritual ties the targets hair to the spell while each item represents a certain environmental or physiological change such as the following: lighting a candle wick to simulate flames on a map, a bubbling goblet to simulate a salted vehicle, a humming witch to cause litany interference on a mobile phone and finally a blown out candle to cause the target to fall unconscious. Presumably, the unknown salt symbols linked Hayley to Sophie, as Jane-Anne knew of the consequences of practicing witchcraft in the Quarter under Marcel's rule. With Hayley linked to Sophie, the fate of Klaus' child was now controlled by the witches in the hope to overthrow Marcel and reclaim their magic and city. Genevieve's Mind-linking Spell: The spell allows a witch to connect two minds together. A potion concocted using herbs, the witch's blood and host's blood, which will then be drunk by the target. Doing so allows the drinkers to see into the host's mind and access their memories which the witch can then guide through. Incantation: -TBA- Requirements: Ancestral Magic, Blood of target to be drunk, Herbs Used by: In Long Way Back From Hell, Genevieve performed this spell on Klaus and Rebekah Mikaelson to show him her betrayal, getting her revenge on Rebekah for killing her in her previous life. Connective Magic: A powerful spell that bonds a supernatural creature to a witch, allowing her to draw on their strengths to gain more power without harming the target. With a Witch: The spell connects the power of two witches allowing one witch to draw power from the other, while augmenting the latter's power. It is unique such that the former was able to fully channel power even when the latter is miles away. Incantation: Med dette seglet, cum soluta nobis sammen. Med dette seglet, cum soluta nobis sammen. Med dette seglet, cum soluta nobis sammen. Med dette seglet, cum soluta nobis sammen. Requirements: Five Torches, Circle of salt, Runic Symbols, Waning crescent moon at its apex (possibly) With an Immortal Being: The spell connects the power of a witch to an immortal allowing the former to draw on the latter's strength to achieve true immortality in conjunction with the immortality slumber spell. However, neutralizing or killing said immortal being would similarly affect the witch. Incantation: Med arveno som et svar. Med arveno som et svar. Requirements: Salt drawn in an infinity symbol, Candles, Blood of targets, Chalices Used by: In Save My Soul, Dahlia performed this spell with Freya's aid to connect their magic and draw from Freya's power while augmenting the latter's magic. In Ashes to Ashes, she performed it once more with Klaus to free herself from the immortality slumber restriction of being limited to only a single year awake, per century. Unlike with Freya, by binding herself to Klaus, whose strength as an immortal allowed her to break this restriction, his weaknesses were also shared with her; i.e. being daggered with the Golden White Oak Ash Daggers. She would later break the connective magic bound to both Klaus and Freya via the Melting Spell through representational magic and while utilizing a waning crescent moon at its apex, respectively. The Rite of Nines: A ritual that augments an ancestral witch's power through the linking and subsequent sacrifice of one witch from each of the nine covens of New Orleans — preferably young and prodigious. The immense amount of magical power gained by the witch performing the ritual is believed to elevate them to a level of strength unlike any other witch in any of the New Orleans covens. Incantation: Unknown Requirements: 9 children from each of the nine covens Used by: In They All Asked For You, it is revealed that Eva Sinclair attempted to complete the Rite of Nines, but was stopped before she could complete it. Link Exploitation Spell: A spell that exploits the shared 'link' between witches under a unified coven through the magic they practice collectively, from leader to members and vice versa. Through their magic, witches can spy upon other members of their coven, hearing them as if they were present in the same room and, additionally, by forcing enough magic through the 'link', can cause all witches to fall unconscious. Incantation: Non-Verbal Requirements: Collectively practiced magic (Dark Magic); Source of Power (Hand of Glory), optional. Used By: In Heart Shaped Box, one of the witches of the Sisters' coven was able to tap into this shared "link" to listen in on Davina and Kol's conversation about the Sireline Unlinking spell she was developing. The witch listening in went into a trance-like state to focus while scribbling down the conversation. Aya claimed that since Kol was linked to the Hand of Glory, whatever he and Davina said, the Sisters would be able to hear it. This was possible because the same magic that the Sisters and Davina practiced was the same magic that called forth Kol's spirit from the Ancestral Plane via the Hand of Glory. Later, Kol and Davina, channeling the magic in the Hand of Glory, exploited the same "link" and were able to knock out Davina and subsequently the remaining Sister witches before they were able to kill Hayley. Furthermore, it is unknown how this "link" was established as there was no initiation ceremony or ritual and seemingly was established when Davina took command of the coven. Also, while the magic that was practiced among them was "linked", they were not linked together through a traditional linking spell, i.e. when one witch died the others continued to live. Furthermore, it does not seem to be a leader dependent spell to establish this "link" as both Ariane and Madison were killed while leading the coven, though the members did not die along with them, which would hint towards some kind of empathetic link via their collective or shared magic. Sacrificial Anchorage Spell: A spell that uses sacrifices to anchor a spirit to the living world. Targets are placed atop a large ornate altar affixed with bones and skulls on which is inscribed with the marking of the "Ouroboros". Once the spell is enacted, it creates a fire boundary spell around the targets to prevent the sacrifices from being removed. The spell then brings its targets into the veil as the spirit latches on to them. Incantation: Vinculum mond sa. Requirements: Sacrificial Anchor(s) Used by: In Keepers of the House, Will, as a conduit of the Hollow activated this ritual to draw out Klaus and Marcel by using four children as anchors, though they were the intended targets. Chain Spell: A linking spell that is about the fluid movement of energy from witch to witch. Incantation: Unknown Requirements: Two or more witches Used by: In We're Being Punked, Pedro, Dorian was teaching a class on how to perform a chain spell; Hope, Lizzie, and Josie were present, among other students, while Penelope was missing due to personal reasons. While preparing the spell, Hope, Lizzie, and Josie were called to Alaric's office for performing dark magic and starting a fight at the game, respectively. Mimic Spell: A simple spell that causes the target to mimic the actions of the casting witch. Incantation: Imitantor Pupulus Requirements: Target Used by: In There's Always a Loophole, Hope performed this spell on Ryan Clarke after she learned that he wanted to test her theory about being the loophole to end Malivore. If she was right, she'd sacrifice herself and Ryan would be from his father. After casting the spell, she and Ryan, who was forced to do the same action, jumped into Malivore. In I'll Never Give Up Hope, Hope performed this spell again on Ryan to make him stop talking and to walk in the opposite direction of her to be alone while trapped in Malivore. In Fate's A Bitch, Isn't It?, Hope performed this spell on Ryan, again, believing that he was hiding something from her after she agreed to work with him to find the Malivore portal. Bound to the spell, she forced Ryan to bite open his wrist to drop some of his Malivore mud to locate the portal, however, she learned that his has changed—he was human. Mimic Reversal Spell: A spell that reverses the effects of a mimic spell. Incantation: Unknown Requirements: Target Used by: In I'll Never Give Up Hope, Hope performed this spell to remove the effects of the mimic spell she previously cast on Ryan. When Malivore attempted to expel her, Ryan convinced Hope to break the spell so he could "save" her, though in truth he wanted to be expelled along with her. However, as much as Malivore wanted to expel Hope, he wanted to torture Ryan more and would stop his attempts whenever Ryan grabbed hold of Hope. Object Linking Spell: A spell that links two or more objects, spells or people together. Incantation: Unknown Requirements: Target(s) and Object(s) Used by: In This is Why We Don't Entrust Plans to Muppet Babies, it's revealed that Alyssa Chang performed this spell several years prior on Lizzie's notebook and Lizzie. In the Library, Alyssa set the notebook on fire causing Lizzie to suffer severe burns, sending her to the hospital. Again she performed a similar spell on the 2018 ascendant and the newly created one. When Lizzie and Josie sent the Sandclock to the prison world, they were also sending themselves and Alaric along with it. However, they didn't send it to the 2028 prison world, instead it was sent to Kai's 2018 prison world. Alyssa also added a time delay spell so that no one would realize what happened until it was too late. In Hold on Tight, Alyssa linked the Malivore pit to the Necromancer's location. As monsters were raised from his blood sacrifices, they would appear at this location at Mystic Falls High School. After she decided to do what was right and save MG, she worked with Lizzie and Josie to create a new prison world. Together they moved all the spells Alyssa linked from their world to the prison world and banished Hope, Landon, the Necromancer and all the monsters with him to the prison world. With the spell complete, Alyssa and MG were free. Unbreakable Covenant Spell: A spell that forms an unbreakable agreement between two parties, so that should one break the agreement, the exchange becomes null and both lose what was intended to them — no exceptions. Incantation: Unknown Requirements: Target(s) Used by: In Facing Darkness is Kinda My Thing, the Necromancer proposed this spell to Alaric since the latter couldn't trust him. The Necromancer explained that if both of them don't hold up their end of the bargain, neither of them will gain what they want. The Necromancer wanted the dark magic within Josie and Alaric wanted Josie returned safely. Alaric also bargained for Rafael, Alyssa, and Chad's resurrection with the ties between them and the Necromancer, as 'puppets', to be severed. He also wanted Landon to be brought back as well. Alaric eventually agreed to the bargain which prompted Lizzie siphoning the dark magic out of Josie and transferring it into the Necromancer. Upholding his end of the bargain, the Necromancer resurrected Rafael, Alyssa, and Chad. Landon, however, never awoke from being stabbed with the Golden Arrow. In We're Not Worthy, the Covenant spell was yet to be completed as Landon refused to be resurrected, in spite of everyone's willingness to give the Necromancer the dark magic. The spell, as he described, prevented the Necromancer from using the dark magic until Landon was brought back. In Goodbyes Sure Do Suck, as a consequence of Alaric's wording with the Covenant spell, the Necromancer exploited a loophole and, upon severing his ties, Chad, Rafael, and Alyssa began to die as the Necromancer was the one who had brought them back. In This Feels A Little Cult-y, Andi recalls that 18 months prior she brokered a deal with Ryan Clarke and bound it with a Covenant spell. Though Ryan was forgotten after being consumed by Malivore, she recalled the specifications of the deal. Should she fail the summoning ritual, which was to resurrect him as a human, she would die. After attempting the ritual, she used herself as the sacrifice as she would die regardless. In Someplace Far Away From All This Violence, MG, Josie, and Cleo collectively performed this spell with Hope so that she would stay at the Salvatore School and listen to their ideas in their attempt to bring back her humanity. In exchange for no physical harm to them or any of the students, they would give her any of Alaric's weapons from his cabinet. Any slightest act of violence, however, would break the covenant spell. In You Will Remember Me, Hope confronts Agatha St. Clair, having learned that she bound the magic of the covenant spell to those loyal to Triad. To keep it an unbreakable alliance, any act of treason was punishable by death with fire. Hope believed she was bluffing, though when she began to tell Hope where to find the others, she burst into flames and died. Likewise, Greg, his pack, and Aurora de Martel are all bound by the same spell. In Was This the Monster You Saw?, Aurora and Lizzie agreed to perform this spell on themselves so that they could trust one another on their quest to raise a god. Lizzie's Triad brand is on her right forearm. In I Wouldn't Be Standing Here If It Weren't For You, Lizzie explained that her brand disappeared, meaning either Aurora found a way to undo the spell, or the purpose of their covenant had been completed, i.e. someone raised a sleeping god. Ben successfully raised his father to gain his boon.

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My Devoted Wives

Elara and Nyra are the two devoted wives of {{user}} in a loving polyamorous marriage. They are completely, obsessively in love with {{user}} and live solely to worship him,

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 👭 Multiple
  • ❤️‍🔥 Smut
  • 👨 MalePov
Avatar of Demon Hashira🗣️ 398💬 13.7kToken: 1225/1458
Demon Hashira

You meet the hashira after their demise to become the things they hate the most.

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 👩‍🦰 Female
  • 📚 Fictional
  • 🦹‍♂️ Villain
  • 🦄 Non-human
  • 👭 Multiple
Avatar of Halena | Dire situations calls for dire actions.🗣️ 52💬 605Token: 1023/1455
Halena | Dire situations calls for dire actions.

Halena is a name that is not unheard of in the urban parts of southern Tokyo. Known as the "Red Wolf", she is the subsequent and direct leader of the Orion mafia group. She

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 🧑‍🎨 OC
  • 📚 Fictional
  • 👭 Multiple
  • ⛓️ Dominant
  • 👤 AnyPOV
Avatar of You're chasing Enot because his ass dumped you for Rotcat, now you're PISSED so you gotta beat his ass okay? Or not.You don't really have too.I once had a dream about Carr she was hugging me, but it woke up and she no their.Me sad now :( why no real?🗣️ 5💬 10Token: 5440/5733
You're chasing Enot because his ass dumped you for Rotcat, now you're PISSED so you gotta beat his ass okay? Or not.You don't really have too.I once had a dream about Carr she was hugging me, but it woke up and she no their.Me sad now :( why no real?

Enot:"User can we make amends""Shut up Enot, I'm going to kill you"SNORK! NOT:So you were Enots pookie, Enots rock to his spear combo.His Rain to his world.Your, nevermind..

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 🦄 Non-human
  • 👭 Multiple
  • 👤 AnyPOV
  • 💔 Angst
  • 🕊️🗡️ Dead Dove
  • 🐺 Furry
Avatar of Sailor mars vs toden and Kaolinite🗣️ 18💬 155Token: 706/1413
Sailor mars vs toden and Kaolinite
  • 🔞 NSFW
  • 👩‍🦰 Female
  • 📚 Fictional
  • 🎮 Game
  • 📺 Anime
  • 🦸‍♂️ Hero
  • 🦹‍♂️ Villain
  • 👭 Multiple
  • ⛓️ Dominant
  • 🙇 Submissive
  • 🕊️🗡️ Dead Dove
Avatar of Recreated into a Mafia fan-fiction 🗣️ 36💬 202Token: 9030/13654
Recreated into a Mafia fan-fiction

After death, you were recreated into a Mafia fan-fiction.

List of characters:

Vincent Vanetti

Salvatore Torrino

Marcus Ventura

Ace Morri

  • 🔞 NSFW
  • 👭 Multiple
  • 🪢 Scenario
Avatar of Shared Property of Two Eternal Forces | Aura & Vesper🗣️ 3💬 10Token: 1319/2339
Shared Property of Two Eternal Forces | Aura & Vesper

"One of us will save you, the other will ruin you."

◈ ━━━━━━━ ◈ ━━━━━━━ ◈

𝔒𝔯𝔦𝔤𝔦𝔫 𝔞𝔫𝔡 𝔇𝔢𝔳𝔦𝔞𝔱𝔦𝔬𝔫Created by The Higher Forces, entities above Heaven and Hell to mai

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 🧑‍🎨 OC
  • 👭 Multiple
  • ⛓️ Dominant
  • 👤 AnyPOV
  • 💔 Angst
Avatar of Kit and Mari🗣️ 303💬 1.3kToken: 493/644
Kit and Mari

A tomboy and a total flirt

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 🧑‍🎨 OC
  • 📚 Fictional
  • 👭 Multiple

From the same creator